Interacting with players and showcasing Intrepid at IndieCade.
(Photo courtesy of official IndieCade Twitter)
I am a game developer and artist currently based in the West Coast. Above all, I care deeply about finding new ways to help/inspire others and embrace vulnerability through my work.
When I'm not doing any of the above, I enjoy playing with dogs & cats, analyzing anime & videogames, reading, following competitive figure skating, and volunteering.
If you're interested in working together, feel free to get in touch by email at maureen@maureenwang.com!
C#, C++, HTML/CSS
Unity, Perforce, Jira, SourceTree, Git, Asana, Trello, Slack, Notion, Visual Studio, Photoshop, Clip Studio Paint, Procreate, Paint Tool SAI, Illustrator, Lightroom, Premiere, Maya, Figma, Eclipse, Dreamweaver
Programming, Prototyping, UI/UX, Concept Design, 2D Digital Art & Animation, Game Design, Documentation, Agile, Kanban, Scrum, Conducting & Writing Playtest Reports, Video Editing, Being interdisciplinary & excited to learn more!
Projects I've worked on have been featured at IndieCade International Festival of Independent Games, E3, Game Developers Conference, across the United States, and more. I've previously interned at places like Microsoft & Annapurna Interactive.
Juror | Games for Change, 2019 & (2020)
Accreditor, Music Staff, & Ice Monitor | ISU Four Continents Championships, 2019
Conference Associate | Game Developers Conference, 2016, 2018, & (2020)
Unity Fellow | Girls Make Games, 2018
Executive Board | Makers of Entertaining Games Association, 2016-17
Mentor | Junior HackSC, 2016
Mentor | Hour of Code, 2016
Tutor & Mentor | USC Joint Educational Project, 2016
Registration Team Leader & NPC | IndieCade, 2015
Packaging Volunteer | Manna Food Center, 2014 & 2015